
Identified Needs :
Regional Competition : Respond to the opening of regional lines to competition by improving customer service quality and reducing costs.
Mastery of Digital Applications : Train agents to effectively use the digital applications available for customers.
Customer Autonomy : Help customers become autonomous, regardless of their skill levels with digital tools.
Proposed Solutions :
Awareness Campaign : Launch of a communication campaign with a teaser to introduce employees to the new approach.
Virtual Reality Serious Game : Development of a Mobile Learning application in Virtual Reality, providing immersive and flexible training.
Training Content :
Guided Introduction Mission : Initial guidance to familiarize users with the application.
Narrative Missions (Storytelling) : Immersive scenarios to contextualize learning.
Immersive Activities : Various types of interactive activities to engage users.
Expected Benefits and Results :
Immersive Experience : Use of Virtual Reality for enhanced immersion, facilitating learning in real contexts.
Accelerated Awareness : Rapid awareness of employees through interactive and immersive methods.
Interactivity : Increased engagement through interactive activities, promoting adherence, learning, and retention.
Accessibility : Training easily accessible via a mobile application, allowing for flexible learning.